Fallout 3 National Guard Depot

You might want to start a new game for this one, as some challenges are pretty... wide. For example, you'll have to run from Vault 101 to Rivet City without wearing armor and without using any weapons. Or save Sheriff Sims from Mr. Burke by taking the bullet yourself. Here's 40 Things To Do in Fallout 3.

  1. Fallout 3 National Guard Depot Secret Button For Door
  2. Fallout 3 National Guard Depot Code
  3. Fallout 3 National Guard Depot Location
  4. Fallout 3 National Guard Depot Utility Door

Things To Do in Fallout 3: Collect all Bobbleheads

Heres the locations-/-At VAPL-58 power station follow the power lines east and you will find one of the towers with barricades on 3 sides its on the shelf inside the barricade-/-At rockbreakers last gas you will see a shack on top of a cliff inside is the Victory rifle and 1 of the holotapes-/-At Grislys Diner its on the desk in the back of the diner-/-At hollow moors cemetary the holotape is. The Keller Family sought refuge inside the National Guard Depot when the bombs hit. You can collect 5 holotapes throughout the Wastes that each contain one number in the entry code. The five number code can then be used to enter the National Guard Depot Armory. The Keller family eventually perished.

1. Collect ALL S.P.E.C.I.A.L. Bobbleheads:
- Agility at Greener Pastures Disposal, in the office, on the desk.
- Charisma at Vault 108 in the Cloning Lab, on a table.
- Endurance at Deathclaw Sanctuary: Inside, next to a brahmin corpse.
- Intelligence at Rivet City, in the Science Lab, next to the lockers.
- Luck at Arlington Cemetery North in the Arlington House on a hill.
- Perception at Republic of Dave: In the Museum of Dave, on a bookshelf.
- Strength at Megaton: Lucas Simms' house, on the desk in the bedroom.

2. Collect ALL Skills Bobbleheads:
- Barter at Evergreen Mills: Bazaar, in the room to the right of Smiling Jack.
- Big Guns at Fort Constantine: CO Quarters, in the basement, in a safe.
- Energy Weapons at Raven Rock, inside Colonel Autumn's bedroom.
- Explosives at WKML Broadcast Station: Sealed Cistern, manhole behind station.
- Lockpick at Bethesda Ruins: Bethesda Offices East, second floor.
- Medicine at Vault 101: Dad's medical desk.
- Melee Weapons at Dunwich Building, inside Virulant Underchambers, near the exit.
- Repair at Arefu, inside Evan King's House (requires 50 Lockpick).
- Science at Vault 106, inside the Living Quarters, past the atrium.
- Small Guns at National Guard Depot, in the Armory (opened from the third floor).
- Sneak at Yao Guai Tunnels, inside yao guai den.
- Speech at Paradise Falls: Eulogy's Pad, on the table.
- Unarmed at Rockopolis: west of Smith Casey's Garage and north of Girdershade.

It can only be found inside the National Guard Depot after the player completes the unmarked quest Keller Family Refuge. The MIRV can be repaired using Fat Mans. Keller Family Refuge. Main Article: Keller Family Refuge. The player must find all five holotapes in the quest to gain access to the National Guard Depot.

Other Fun Things To Do in Fallout 3

The National Guard Depot is a large arms warehouse from before the nuclear bombardment. This structure is at the north end of the downtown region of Washington D.C., which is located in the southeast corner of the larger Capital Wasteland. This building is well-guarded both on the outside and, much more so, on the inside. How do I reach the National Guard depot in Fallout 3? I'm trying to get to the National Guard headquarters in Fallout 3 so I can get the Small Guns bobblehead. I just can't find the thing, I have an idea where it is at on the map but can't find the proper path.

3. Kill all Super Mutant Behemoths (locations: Capitol Rotunda, Evergreen Mills, GNR Building Plaza, Takoma Park and Jury Street Metro Station - take the teddy bear inside an overturned railroad car).

4. Kill a Super Mutant Behemoth with just one shot using the Experimental MIRV.
5. kill all Slavers in Paradise Falls and save the slaves.

6. [CHALLENGE] Complete the main quest *naked*.

7. Blow up Megaton. Just make sure to save before. Or not... :P
8. After blowing up Megaton, go talk to Moira Brown the ghoul.
9. Fight a deathclaw with your bare hands.
10. Punch Vault 112's little girl (Doctor Braun) in the face.

11. [CHALLENGE] Play the entire game without using a single Stimpak.

12. Shoot a radroach with a Fat Boy.
13. Shoot a boatfly with a Fat Boy.
14. Kill Tenpenny and throw his body off the tower. His guards don't even care.
15. Fire the MIRV into Citadel's courtyard.
16. Another one of the fun things to do in Fallout 3 is to become a Slaver.

17. [CHALLENGE] Leaving Vault 101, run all the way to Rivet City wearing no armor and not engaging any enemies you encounter.

18. Burn Bob from Oasis with a flamer after applying the ointment to his heart.
19. Put a mine/grenade into to someone's pocket while pick pocketing.
20. Put a mine/grenade into every wandering trader in the wastes.
21. Save Sheriff Sims from Mr. Burke by taking the bullet yourself.
22. Shoot the 'You Gotta Shoot 'Em in the Head' quest giver... in the head.
23. Find the Firelance (an unique alien blaster - things to do in Fallout 3).
24. Send Dogmeat to search for supplies and then teleport to the other side of the map.
25. Use a Shishkebab to kill a deathclaw. Easy, right?
26. Dismember a Behemoth's foot and take a screenshot while standing next to it.

>> You may also like 101 Facts about Fallout 3.

27. [CHALLENGE] Play the entire game without buying anything.

28. Use the Railway Rifle to write your name on all the billboards in the game.
29. Shoot a MIRV at your feet and fly so high that you can see where the map ends.
30. Enter Vault 87 through the front door. Make sure you have tons of Rad-Away's!
31. Save Red (Big Town) from enslavement, only to take her reward, and enslave her again.

32. [CHALLENGE] Only use one weapon throughout the entire game.
33. Watch a deathclaw fly... not guaranteed to happen, but fingers crossed.
34. Make a house out of corpses, literally. Four walls, no roof, and live in it.
35. Find the legendary giant teddy bear from the SatCom Array NN-03d.

36. Find as many cartons of cigarettes as you can. Enter Moriarty's Saloon in Megaton and drop the cartons one by one. When you're done, yell: 'FREE CIGARETTES!'

37. [CHALLENGE] Find the prototype Tesla Cannon. Yes, it exists.
38. Find the heaviest item you can throw in the Rock-it Launcher.
39. Kill Fawkes at full health without using Stimpaks.

Fun things to do in Fallout 3, the last one:
40. [CHALLENGE] Jump off Tenpenny Tower and survive. Yes, it is possible.

Thant's all folks! 40 Things To Do in Fallout 3. I hope you have fun doing them and if you liked this article, share it with your Fallout friends. Safe travels, wanderer!

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This guide will tell you where to find all of the collectible Bobbleheads in Bethesda’s open-world role-playing game, Fallout 3. Considering the game’s popularity, it would surprise us to meet someone who never trekked across the wasteland, but considering it debuted in 2008, a new generation of players deserve to experience this beloved adventure. Thankfully, you can buy Fallout 3 cheaply for Xbox 360 and PlayStation 3. Additionally, Bethesda re-released the game as part of the Fallout Anthology for PC.

On that note, there are 20 Bobbleheads in Fallout 3 and a whole lot of ground to cover. Don’t wander aimlessly. We’ll tell you where to track down every one of these collectibles. Side note, you’ll see zones, latitude and longitude in Prima’s official Fallout 3 guide.

#01: Energy Weapons Bobblehead

To find the first Fallout 3 Bobblehead, go to zone 1.01, specifically Raven Rock at latitude -28 and longitude 28. You’ll find it on level 2 of the Colonel Autumn’s quarters, resting on a table.

#02: Big Guns Bobblehead

You want to visit zone 1.04 at Fort Constantine, latitude -17 and longitude 26. Proceed into the CO’s quarters and check the open safe.

#03: Endurance Bobblehead

For this Bobblehead, go to zone 1.07 at Deathclaw Sanctuary, latitude -22 and longitude 20. Walk into the first chamber and check the pile of bodies.

#04: Explosives Bobblehead

Journey to zone 1.11 at the WKML Broadcast Station, latitude -17 and longitude 18. It’s inside of a sealed cistern near ham radio.

#05: Speech Bobblehead

Head to zone 2.08 at Paradise Falls, latitude -09 and longitude 16. Walk to Eulogy’s Pad and check the table for the Bobblehead.

#06: Perception Bobblehead

Time to visit zone 3.03, The Republic of Dave, at latitude 19 and longitude 27. Proceed to the Museum of Dave and inspect the bookcase.

#07: Agility Bobblehead

You’ll find the Bobblehead at zone 3.06, Greener Pastures Disposal Site, latitude 07 and longitude 21. Walk into the office and pick up this collectible off the table.

#08: Repair Bobblehead

Fallout 3 National Guard Depot Secret Button For Door

Set a course for zone 5.07, Arefu, latitude -11 and longitude 06. Walk inside Evan King’s home and grab the Bobblehead off the table.

#09: Science Bobblehead

Journey to Vault 106 (zone 5.12) at latitude -09 and longitude 01. When you’re inside Vault 106, head to the living quarters and the medical bay eastern wall. Collect the item off the shelves.

#10: Charisma Bobblehead

Fallout

Now you’ll need to explore Vault 108 at zone 6.06, latitude 18 and longitude 06. Find the Cloning Lab and take the Bobblehead off the table.

#11: Lockpick Bobblehead

Travel to the Bethesda Ruins (zone 6.07) at latitude 05 and longitude 03. When you get there, proceed to Bethesda Offices East. Go to the top floor and check the desk in the middle room.

#12: Small Guns Bobblehead

Pack up and visit the National Guard Depot (zone 6.11) at latitude 18 and longitude -03. Find the Armory and take the Bobblehead from equipment storage.

#13: Sneak Bobblehead

Now head to the Yao Guai Tunnels (zone 7.01), latitude -28 and longitude -04. Go to Yao Guai Den and explore the eastern section of the central cavern. The Bobblehead is on a metal crate.

#14: Barter Bobblehead

Take off across the wasteland to Evergreen Mills at zone 7.04, latitude -18 and longitude -07. Find the Bazaar and specifically Jack’s northeast alcove. Check the top right shelf behind the workbench for the Bobblehead.

#15: Melee Weapons Bobblehead

Set a course for Dunwich Building (zone 7.11) at latitude -26 and longitude -18. Find the Virulent Underchambers and take the Bobblehead from the mall maintenance room.

#16: Unarmed Bobblehead

Fallout 3 National Guard Depot Code

Pick up and go to Rockopolis (zone 7.C) at latitude -26 and longitude -07. The Bobblehead is right next to Argyle’s corpse.

#17: Medicine Bobblehead

Fallout

This one was right under your nose in Vault 101 (zone 8.01) at latitude -04 and longitude -04. It’s on Dad’s clinic table.

#18: Strength Bobblehead

By now you’re familiar with Megaton (zone 8.03), which resides at latitude -01 and longitude -06. Go into Lucas Simm’s home and then the sheriff’s bedroom, where the Bobblehead sits on a table.

#19: Intelligence Bobblehead

Take a trip to Rivet City (zone 9.15) at latitude 18 and longitude -17. Walk right into the Science Lab and collect the Bobblehead from the table.

#20: Luck Bobblehead

Fallout 3 National Guard Depot Location

Finally, go to the Arlington House (zone 16.03) and look for the Bobblehead in the cellar on the shelves.

Fallout 3 National Guard Depot Utility Door

Now check out the best Fallout collectibles!